Tim Taylor
Quantitative Research
Marketing
Instructor
Leadership
Strategist
From Moving Pictures to Visual Effects
Sterling: I love to create, make, and design. So many inspiring films have influenced my career.
Sterling: Adobe medium and Gravity Sketch design and creative using VR as a primary sculpting and design tool.
Sterling: 9 times out of 10 all projects hold a challenge to overcome, staying flexible and creative in the process is important. Small tests lead to broader solutions.
“Small tests lead to broader solutions. 9 times out of 10 all projects hold a challenge to overcome, staying flexible and creative in the process is important.”
Sterling: Quoting is half the work, the rest is planning, production, and communication.
Sterling: Using VR to create designs for sci-fi ships, and 3D printing to visualize the perceived or directed product.
Sterling: Sculpting and 3D printing a suit for film, this was then prefabricated to foam latex – the spec was from concept art and I was responsible for the digital sculpting and pipeline to manufacture the suit to 3D print, which I also was responsible for the dimensional accuracy of fitting the actor and printing process. Overcoming this was a process of testing and checking, the final parts were then double-checked for fitment. Attention to detail is key.
Sterling: As a VFX producer I know the importance of a production pipeline and working with teams and departments to keep a smooth efficient workflow connection. Relationships are important in team development.
Sterling: I think it’s exposure to industry technique, as well as my own driven interest to pursue creative technology.